The “Something’s stirring”/Too-Many-Turns Wind in Pokemon Mystery Dungeon freaked me the heck up as a child and I want some closure here, so how about an analysis of
Why It’s Mortally Terrifying:
- These dialogue messages play right after a
pants-soilingscreen-covering animation of wind blowing- Note the howling wind; textbook “brick-defecation-inducing”
- Freezes your movement while it plays, the way NIGHTMARES do
- All you can do in your newly-soiled underoos is spend a moment reading the narration box
- The narration in this game is like the offspring of an encyclopedia article and a bucket of exclamation points, but the genes it inherits from the former means it always specifically names the acting agent behind stuff that goes down
- Yet SUDDENLY, out of nowhere, even the omnipresent narrator is apprehensive and incapable of naming or describing this thing that’s coming toward you and your freshly uncleaned trousers
- What’s it planning to do when it reaches you? Insta-kill you? Eat your save file? Escape the game and haunt you irl? Friggin’ anything could happen, you’re just a kid man you didn’t ask for this